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Mitchell Dixon
Game Developer
Rolling Rooms
(Game Jam)
Role(s): Level Design, Programming and Implementation
A puzzle game where you have to rotate the level to get past hazards to the exit.
For this game jam game I worked as a Programmer in a team of 3 (Me, a Designer and an Audio Technician). I also did the level designs and worked with the team to get them implemented. This project was challenging at points as I had to help our audio guy implement his sound system which required me to study the Unity docs as I hadn't gone that deep into audio programming before.



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